Metody publiczne | |
Equipment (sf::Texture &txt, sf::Vector2f position) | |
void | addItem (EquipmentItem new_item) |
void | removeItem (int id) |
void | draw (sf::RenderWindow &window) |
void | loadTexture (const std::string name) |
void | showBox (sf::RenderWindow &window, sf::Event &event) |